Tag Archives: Mechanized

Tournament List (1500 Points) Astra Militarum

The tournament I mentioned several weeks ago is coming up this weekend. And I think I’ve FINALLY got my whole army together for this adventure.

I posted a preliminary army list in a previous post.

I don’t have a lot of experience in tournaments, or playing 7th Edition 40k in generals, so I read up a lot of battle reports. In particular, I went through a lot of Oakenhawk’s battle reports. He even noticed that someone went through his reports and mentioned it in a blog post. Oakenhawk was nice enough to critique my list, and make constructive suggestions.

Here’s the list he suggested which he nicknamed Oakenlist LOLFIRE

  • CCS: Carapace Armour, 4x Plasmaguns
  • Chimera, Hull Heavy Flamer
  • CCS: 4x Meltaguns
  • Chimera, Hull Heavy Flamer
  • Vet 1: 2x Flamer, Heavy Flamer, Camo Gear & Trip Mines
  • Chimera, Hull Heavy Flamer
  • Vet 2: 2x Flamer, Heavy Flamer, Camo Gear & Trip Mines
  • Chimera, Hull Heavy Flamer
  • Vet 3: 2x Flamer, Heavy Flamer
  • Chimera, Hull Heavy Flamer
  • Infantry Platoon:
  • Platoon Command Squad, 3x Flamers, Heavy Flamer
  • Squad 1 (totally naked)
  • Squad 2 (also, totally naked)
  • Vendetta
  • Basilisk
  • Wyvern
  • Leman Russ Demolisher

I never thought of using so many flamers and heavy flamers. But, it makes sense for a few reasons. First, they’re kinda cheap, especially flamers at only 5 points. Many guardsmen only shoot at BS3, so they only hit 50% of the time. But template weapons like flamers auto-hit! And template weapons ignore cover, and that should help flush out units camped behind cover.

So, I tweaked the list as follows:

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Tournament Oakenfire (1499 pts)

HQ

  • Company Command Squad: Boltgun, 2x Plasma Guns, Carapace, Medic (110 points)
    Chimera “Eaton”: Multi Laser, Hull Heavy Flamer (65 points)
  • Company Command Squad: Boltgun, 3x Melta Guns, (91 points)
    Chimera “Repressor”: Multi Laser, Hull Heavy Flamer (65 points)

TROOPS

  • Veteran Squad: Boltgun, 2x flamer, heavy flamer, Carapace (96 points)
    Chimera “Mako”: Multi Laser, Hull Heavy Flamer, Dozer Blade (70 points)
  • Veteran Squad: Boltgun, 2x flamer, heavy flamer, Carapace (96 points)
    Chimera “Dauntless”: Multi Laser, Hull Heavy Flamer (65 points)
  • Platoon Command Squad: Boltgun, 2x flamers, heavy flamer (51 points)
  • Infantry Squad: Autocannon (60 points)
  • Infantry Squad: Autocannon (60 points)
  • Infantry Squad: Flamer (55 points)
    Taurox “Lechon” (50 points)

FAST ATTACK

  • Vendetta “313-PHAN T” (170 points)

HEAVY SUPPORT

  • Leman Russ Demolisher “Cyclops”: Hull Heavy Bolter (170 points)
  • Leman Russ Exterminator “Tsunami”: Hull Lascannon, Heavy Bolter Sponsors (160 points)
  • Wyvern “Hound” (65 points)

Yup, 8 tanks and a flyer, along with 65 infantry! Go Guard! That’s quantity! I imagine for the first few turns my opponents will be unsure of what to shoot at. And yes, of course all the vehicles have names.

I had to build a lot of infantry, another Chimera, and modify a Leman Russ, but I’m happy it’s all together.

Oakenhawn was a big fan of the Company Command Squads (CCS) and I can see why: The Senior Officer Orders can buff their own unit to allow for Tank Hunter or Ignore Cover. The 3 melta CCS is a going to be a heavy hitter.

Few players online are fans of the medic for the CCS. He grants 5+ Feel No Pain, which gives a little more survivability to my warlord’s squad, especially if those plasma guns have some “gets hot” shenanigans. But, I wonder how useful or valuable the medic really is… maybe I should have just gone with another plasma gun?

I plan to have the Platoon Command Squad start off in the Vendetta. They’ll make a great objective grabbing surprise later in the game. And the Vendetta’s 3 (!!!) twin-linked lascannons should do some serious damage.

The vets in Chimeras are meant to grab the objectives, and have campfires, be it clearing out enemies, or protecting themselves from close combat.

The Heavy Support options are pretty self-explanatory: Leman Russ Demolisher terrifies anything within 24 inches with its S10 AP2 large blast! The Leman Russ Exterminator is a kind of “jack-of-all trades” to pepper infantry and medium-vehicles alike. And the I’ll hide the Wyvern out of sight and shred far-off infantry in cover.

Deployment will be interesting with 8 tanks on the battlefield. Only two infantry squads won’t be in transports. I’ll “blob” them together into a combined squad and place them nicely in cover, preferably on a backfield objective.

The Taurox is my ace in the hole. I don’t expect it to be a target for the enemy, and I’ll try to keep it hidden in cover taking nice pot-shots with its TL autocannon. Late in the game it can make an impressive 18” dash for objectives.

I kind of wish I had a second Taurox. I could trade out one of the other infantry squads and get a MOBILE autocannon.

As my first tournament, I’m not sure what to expect. But, I’ll go in, try to remember the rules, play with good sportsmanship, and try to have fun. That’s a nice low baseline.

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I’ll be sure to share Battle Reports after

Chimera “Mako”

I had a lot of fun building this Chimera.  I had fun building the Chimera “Dauntless” and updating the Chimera “Eaton,” but this one was more fun because I got to give it more personality and electronics like this Basilisk.

Like most of my models, I got this model through eBay. Actually, I think this was part of a Armoured Fist set that also included 10 guardsmen.

I’ll start this post with a photo of a toy truck. I know that must seem really strange, but this toy truck is really important. I got it at a garage sale over a year ago for $2. The buttons on top made noises so I decided to use the electronics inside to make a special tank.

 

Toy truck which the circuity was removed-from for Chimera "Mako"
Toy truck which the circuity was removed-from for Chimera “Mako”

 

Despite being such a big toy, when I stripped out the electronics I was left with very small parts. Most of this very large toy was hollow. The sound generation and buttons were on a single small circuit board. It was powered by three really small “button” battery cells. Rather than re-wiring AA batteries to match, I decided to just cut out the battery holster too and put it in the tank.

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Circuit board and battery holster scavenged from the toy truck

 

 

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Chimera “Mako” posing with a Leman Russ Exterminator and Leman Russ Punisher

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I plan on running this tank with a veteran squad I’ve called the “Irregulars”. I got most of Colonel Schaffer’s Last Chancer’s from eBay and decided they make a rather interesting composite squad. I imagine them as the remnants of a much larger company that has whittled down over the years, and they’re the remaining hardy, grizzled veterans. And I imagine their ride would be similarly non-uniform.

And, their ride has a loud horn, and plays rock music. Seemed appropriate.

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Tactically, as an objective secured troops unit, they’re going to be prettymuch auto-take for me in every game. In the pictures above I have have 3 meltaguns in the squad, which seems to be heavily preferred in the 7th edition meta.

 

 

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Name Origin

The name for this tank, “Mako,” has several inspirations:

The first and most obvious is thata Mako is a shark, and the Orky, teethy dozer blade is definitely shark-inspired.

Another part of the inspiration is the tank from the first Mass Effect Game is the M-35 Mako. It’s a jalopy of a tank that gets constantly beat up, but incredibly important in the gameplay.

One of my favourite recent TV shows is The Legend of Korra. A major character in that series was a firebender named Mako . In addition to the practicality, the fact that this tank has a heavy flamer is supposed to be a reflection of that character.

And the last reference was largely unintentional. One of my favouite recent movies was “Pacific Rim.” This isn’t a giant monster-fighting robot, but Mako Mori is a powerful character in the film and so I suppose this tank is also something of a homage to her.

With all the homages in the name of this tank, it will certainly see a lot of deployment in games I play.

Custom Dwarf Techpriest and more!

Much of my Astra Militarum (Imperial Guard) army is mechanized, and that’s the way I like it. But keeping with the theme and fluff, having such a vehicle-heavy army, they would need quite a crew to maintain it. In come the Techpriest Engiseers! I mused openly about my lone techpriest in this post, but I thought it was time he had some support.

I considered buying the new Techpriest model, but I wasn’t too excited about it. I wanted something unique.

So, I got this  model from eBay of a Dwarf Runesmith. It’s for Warhammer Fantasy Battles, but the eyepiece makes him look rather steampunk already.

eBay image of Dwarf Runesmith I purchased
eBay image of Dwarf Runesmith I purchased

Dwarves in general are an interesting topic in Warhammer 40k. The Eldar are obvious proxies for fantasy elves (and by extension Dark Elves –> Dark Eldar). In earlier editions of Warhammer 40k there were references to Squats, the future equivalent of fantasy dwarves. But they weren’t well-received and aren’t supported in current literature. But, they technically do exist in the universe, and it would make sense that a Squat could go to Mars and become a vested tech-priest!

 

The image below shows a mechanized White Dwarf which I used as my inspiration.

Example White Dwarf Techpriest (image source)
Example White Dwarf Techpriest (image source)

 

Converting this model was part of the fun. I took a few servo-arms off of a Master of The Forge techmarine model I had, and another servo-arm off of a servitor I converted to hold a plasma cannon. I used all of those bits and a Vox-Caster backpack (and A LOT of super glue) to create a servo arm.

Next, I stole a power-axe from a techpriest to replace the dwarf’s axe.

Finally, there was a wrench hanging out of a backpack of a Chaos cultists in the Dark Vengeance set. So I carefully modelled that so it looks like he’s holding the wrench in a zealous mechanic kind of way.

 

 

Partially converted Dwarf Techpriest
Partially converted Dwarf Techpriest

In the end, with the white beard and red robes, he actually wound up looking a lot like Santa Claus.

Nearly final product Squat Techpriest Engiseer!
Nearly final product Squat Techpriest Engiseer!

 

Squat Techpriest Engiseer
Squat Techpriest Engiseer

 

Dwarf Techpriest Engiseer (back)
Dwarf Techpriest Engiseer (back)

 

 

But, he isn’t alone. I converted a Chaos Cultist from the Dark Vengeance set to another techpriest.

The process was very similar: I used a vox-caster for the backpack, the searchlight is off of a vehicle kit, and the servo-arm is a combination of a lot of bits.

 

Chaos Cultists converted to Techpriest Engiseer
Chaos Cultists converted to Techpriest Engiseer

 

Chaos Cultists converted to Techpriest Engiseer (side)
Chaos Cultists converted to Techpriest Engiseer (side)

 

Chaos Cultists converted to Techpriest Engiseer (other side)
Chaos Cultists converted to Techpriest Engiseer (other side)

He actually bears a striking resemblance to the Games Workshop Techpriest.

Chaos Cultists converted to techpriest (left), and stock Techpriest from Games Workshop (right)
Chaos Cultists converted to techpriest (left), and stock Techpriest from Games Workshop (right)

 

And, to round out their team, I finally finished the servitors.

Servitors

Servitors

 

Servitors (back)
Servitors (back)

Now, with a few servitors, they’re one big family:

 

Techpriests and servitors
Techpriests and servitors

 

Techpriests and servitors with the tanks they support
Techpriests and servitors with the tanks they support

 

I expect to use this unit quite happily in games. But, they also look really cool together just for display. The red really stands out against the grey of my army.

Rhino

Much like my recently published post about the Ironclad Dreadnought, I saw this Rhino on eBay and decided to buy it and repaint it.

The Space Marine Rhino is the most ubiquitous of the METAL BAWKSES. The steel workhorse of dedicated transports, the iconic Rhino is a competitive stalwart of Space Marine Armies.  At a measly 35 points, it’s also an incredibly cheap transport with a capacity of 10 models and a storm bolter! Two models can also fire out the top hatch giving it some additional punch and overwatch potential.

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Rhino model as it arrived from eBay

This particular tank model looked pretty rough when I received it. I got a pretty good price for it so I knew I was getting what I paid for. It had a rough blue colour and some thatch which I imagine was supposed to represent some sort of camoflage. I tried scraping it off as best I could and then primed it white.

 

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Rhino primed white

 

Like the dreadnought, it was really tricky getting a nice even yellow colour across the whole tank. I started with Averland Sunset then topped it with Yriel Yellow.

I had an older-style Imperial Guard pintle storm bolter which I mounted where there used to be some sort of missile launcher.

I wanted to add my own flair to the tank, I wanted to add optional hunter-killer missiles. I see that the new style is the small pods that look like infantry missile-launchers, but I like the old style that look like a huge box.

And I used some really powerful magnets to make them optional. One was mounted on each side of the hull. I had to carve out a lot of space for the magnet.

Concealing some strong magnets within the hull of the rhino.
Concealing some strong magnets within the hull of the rhino.

 

I was able to successfully hide the magnets with a lot of liquid green stuff and then several layers of paint. You can hardly tell that they’re there. But, the magnets on the missile launcher are definitely going to stick, and swivel as necessary.

 

Imperial Fists Space Marine Rhino
Imperial Fists Space Marine Rhino

 

I felt that the dozer blade was totally necessary. I expect the rhino to drive up the field flat out 18″, so passing those dangerous terrain tests is a must. As a last resort, it can also ram some tanks in the back. And, finally, it kind of maintains the “construction” look I was going for with all of my Imperial Fists.

 

Imperial Fists Space Marine Rhino (rear view)
Imperial Fists Space Marine Rhino (rear view)
Imperial Fists Space Marine Rhino with two Hunter-Killer Missiles
Imperial Fists Space Marine Rhino with two Hunter-Killer Missiles

 

Imperial Fists Space Marines
Imperial Fists Space Marines with Rhino in back right

 

Can you see the "construction" theme?

Can you see the “construction” theme?

 

I have the parts to make another Rhino. I was thinking of making it an Inquisition Rhino, but I hear that Rhinos can be taken as Fast Attack units in the next Space Marine Codex. If that’s the case, I can put a squad of Astra Militarum veterans in one and treat it as a cheaper troops unit… hmmm… decisions decisions.

Updating Chimera “Eaton”

This chimera is one of the oldest models I own. I bought the kit for this Chimera at the Grand Opening of the Games Workshop at the Eaton’s Centre in Toronto around 1998. It’s one of the few times Warhammer models were all discounted! The store has since closed, but I still have the tank and treasure it.   

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Chimera “Eaton” before its update

 

The paint colours reflect the colour scheme I had for my Imperial Guard forces at the time:  Black with blue and red trim.

Old Imperial Guard models whose uniforms inspired the old colour scheme for Chimera “Eaton”

 

My new forces have a distinctly different colour palate. My new infantry models are grey with black and gold trim. I will probably get around to re-painting those old models too, but my mechanized army made me prioritize getting the vehicles up to spec more quickly.

Rather than re-painting the black hull Administratum Grey to look like my other Chimera, I decided to flip the colours a bit. I left the hull black, and gave it gold and grey trim. And I’m really happy with the result!

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Chimera “Eaton” with its new paintjob

 

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Chimera “Eaton” with its new colours, side view

 

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Nameplate of Chimera “Eaton”. It says “Espandor VII” in a highly stylized font. I don’t remember what that was supposed to mean, but I decided to leave it.

I found that the gold on black looked really, really sharp. I’m tempted to paint others to look like it, but then I decided this should be a special tank.

The only physical change I made was to switch out the pintle-mounted storm bolter with a heavy stubber. Most tactics I’ve read suggest the heavy stubber over the storm bolter. They’re the same points, and although the heavy stubber is weaker and has a poorer AP, it fires 3 shots instead of 2, which is really important, especially if snap-shooting. 

Chimera Eaton Before(left) and After (right)
Chimera Eaton Before(left) and After (right)

 

I’m glad to (re-)introduce Chimera “Eaton” with its new colour scheme. I plan on using it as a stationary “pillbox” for a command squad. That way they are kept safe, the commander can still issue orders, and the tank can fire all of its weapons with full ballistic skill.

Basilisk “Bertha”

I first mentioned my new Basilisk in this post. This has by far been my favourite model to build so far.  

Basikisk parts as they arrived from the eBay order: Partially assembled and unpainted
Basikisk parts as they arrived from the eBay order: Partially assembled and unpainted

 

Partially assembled Basilisk
Partially assembled Basilisk

As I mentioned in this post, the parts weren’t complete so I had to partially disassemble and re-assemble the Hellhound and Basilisk so that there would be  enough parts for both. Part of the puzzle was that they supports for the Basilisk’s Earthshaker Cannon weren’t included.  So I improvised using some spare parts.

I started by painting it with similar colours to my infantry modelschimerataurox, and hellhound. A lot of Administratum Grey,  and all the metal parts were primed with Imperial Primer and then highighted with Leadbelcher.

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First rough paint coat on Basilisk

After I started painting, I realized I wanted to do something special for this tank. The Earthshaker Cannon is so iconic of the Imperial Guard Astra Militarum that and unsubtle that I felt it needed something. I wanted to make it something I would be personally proud of. And that meant going back to my Engineering roots and adding some electronics and circuitry.

I wanted to make the gun light up and make sounds. The simplest way to do this would be to scavenge the speaker, light, battery and control circuitry from a Dollarama Toy Gun.  I got the below toy for $3 (plus tax).

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Dollarama Toy Gun that was scavenged for parts

 

I must admit, I had a lot of fun exploring the device. It was kind of like an autopsy or a dissection of a mysterious object.  

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Dismantled toy gun showing speaker, integrated circuit, vibrating motor, light, and wiring

 

Taking it apart, I discovered it wasn’t very complicated. There was a tiny integrated circuit that handled the noise generation. Connected to the circuit was a simple speaker and a LED. There was also a motor that made the gun vibrate. I wanted to use that to make the tank shake, but it was pretty bulky and heavy.

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Detail of internal parts of Toy Gun

 

Toy gun's integrated circuit I scavenged for the lights controller and sound
Toy gun’s integrated circuit I scavenged for the lights controller and sound

 

I decided I wasn’t going to use the vibrating motor thing. But the light and sound were very necessary and I was looking forward to using them.

Simplified circuit of lights and sound for my Basilisk tank
Simplified circuit of lights and sound for my Basilisk tank

 

Actually fitting the electronics into the tank was trickier than I expected. The inside of the tank is actually quite small, so there isn’t much room to work with.

The tank came mostly assembled from the person I purchased it from on eBay, so I actually had to break the tank apart to get inside. 

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Disassembled Basilisk Tank

 

I mangled the battery holder from the toy gun and shoved it into the tank. The batteries are surprisingly bulky! At the same time, I slid the speaker into the forward section below the ‘hatch’, positioned the integrated circuit chip behind the battery, and made sure that the control wires and LED light were free to reach the outside of the tank.

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Crafting the battery holder and other parts into the inside of the tank.

 

I punched a crude hole int he top of the tank so that the light and control wires would come out. The idea was that the wires would come up just below the Earthshaker Cannon so that they could go into it with minimal distraction.

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Crafting station

 

The LED went into the cannon from behind, and I installed a momentary pushbutton on the back of the cannon. I rather like the way the barrel of the cannon lights up!

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It lights up!!

 

After all that fancy assembly, I needed to finish the paint job to make it presentable. It’s mostly just Administratum Grey with Auric Armour Gold highlights, like the rest of my army. However, I’m proud of how the wash on the skulls and wings on the top of the guard turned out.

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New basilisk, front view
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New basilisk, left side view. You can see the pushbutton on the back of the cannon.
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New basilisk, rear view. The pushbutton doesn’t stand out much, which was the idea.

 

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New basilisk, right side view

 

Why did I name this tank Bertha? Well, it’s a very unsubtle tank, so I thought it deserved an unsubtle name. And, there’s the historical Big Bertha.

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Basilisk “Bertha” nameplate

 

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Clockwise from left: Chimera “Dauntless”, Basilisk “Bertha”, Chimera “Eaton”, Hellhound “Cerberus

 

I really enjoy that it’s an ‘active’ electronic model. I plan to incorporate electronics of some sort into future tanks.

My biggest regret is probably that the battery is inaccessible inside the tank. Changing the batteries is all but impossible, and I’m worried about a leak eventually. It’s something I’ll keep in mind for future projects.

 

Basilisk Tactics:

Both Grumpy Guardsman and Imperator Guides agree that the Basilisk is iconic but not particularly competitive. The main blast is a very impressive S9 AP3 large blast. However, the barrage rules give it lots of trouble. Its minimum range is a whopping 36″ which means it can’t use the Barrage rule within that distance. And scattering 2D6-3″ means it’s pretty likely to miss its target.

 

Hellhound “Cerberus”

Another new tank from that big eBay purchase all those months ago.  It started like a a Chimera manufactorum, but I’m starting to make my way through the backlog and starting to field an army of tanks!

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My tank factory (or Chimera Manufactorum). Most of these tanks are finished now

 

 I’ve already published posts about my new transports Taurox “Lechon” and Chimera “Dauntless“. Today’s post is about my first non-transport tank: A Hellhound I’ve named “Cerberus”.

Construction

Just putting this together was a bit of a puzzle. The eBay package I bought of 3 tanks wasn’t exactly complete. The model that I assume was supposed to be the Hellhound was missing several tank track links. To remedy that, I pulled the track covers off of the Basilisk model and used them to cover the gaps in the tracks of the Hellhound. I have to admit that putting this puzzle together was pretty fun!

Unassembled parts of original Hellhound (left) and Basilisk (right). I moved the track covers from the Basilisk to the Hellhound to cover up missing tank track links.
Unassembled parts of original Hellhound (left) and Basilisk (right). I moved the track covers from the Basilisk to the Hellhound to cover up missing tank track links.

There were other pieces missing like the top hatch and front window. I cut up a random piece of plastic to simulate the top hatch and used some liquid green stuff to fill in the gaps. For the front hatch, there was a mount for a heavy bolter in the Chimera kit which I wasn’t using. It looks like a sensor array in the front, which I rather like.

It wasn’t fun to clean up the mess of glue. The model seemed to be covered in a lot of cheap glue, perhaps even from a hot glue gun. I think I chipped off most of it.

Painting

I stayed with the same grey, black and gold colour scheme that I’ve used on my infantry, chimera, and taurox 

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Work in progress on Hellhound

 

To make this vehicle unique, I freehand painted some flames on the front and on the back door.

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First layer of flame detail
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Showing flame detail (and some liquid green stuff filling holes)

 

The tank commander kind of came together by accident, but I really like how he turned out. I used a head leftover from my Taurox kit. I think it was meant for the driver if it was a Taurox Prime driven by a Tempestus Scion with the gasmask. I also gave him a baton from the Command Squad sprue.

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Tactics:

I followed the advice of Grumpy Guardsman on this post and equipped my Hellhound with a  multi-melta. It is one of the few ways Astra Militarum can field this powerful weapon. However, I’ve used it in a battle already, and the BS3 of the hellhound makes it rather unreliable to hit.

I can also field this as a Devil Dog where the main gun is a 24″ blast melta. That would make quite a tank hunter!

I have parts to make a second one, so I’ll probably follow Imperator Guides’ advice and make one with a hull flamer and a pintle-mounted heavy stubber. Being a fast vehicle I can fire two weapons at once, so if the hull heavy flamer is out of range I can still use the heavy stubber.

 

Name Origin:

I thought of a few different names, and Cerberus is the one that stuck.   From Greek and Roman mythology, Cerberus is the name of the eponymous Hellhound of Hades. It’s also the name of a somewhat sinister organization in the Mass Effect series of games.

Chimera “Dauntless”

Another addition to my mechanized army: A new Chimera!! I got it from an eBay purchase several months ago. It was completely un-assembled when I got it so it was fun to put together.

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Partially completed Chimera

I originally thought of giving it white “Tiger Stripes” but it didn’t look very good, so I went back to the matte grey like the rest of my army.

I also made a conscious decision to keep it as simple as possible. The base model is 65 points so I left it at that. It’s a fairly versatile tank like this because it already includes a searchlight and smoke launchers. I can always add more features later.

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Chimera “Dauntless”. Front view

 

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Chimera “Dauntless”. Detail of nameplate

 

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Chimera “Dauntless”. Side view

 

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Chimera “Dauntless”. Rear view with guardsman exciting the hatch

 

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Chimera “Dauntless”. Rear/side view with guardsman and Techpriest

 

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Chimera “Dauntless”. Front View

 

Chimera "Dauntless". Detail of "Tank Commander"
Chimera “Dauntless”. Detail of “Tank Commander”

 

As you can see in the below photos, even though the design of each vehicle is quite different, the Chimera and Taurox look like their part of the same army by virtue of their similar colour schemes.

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Chimera “Dauntless” with Taurox “Lechon”

 

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Chimera “Dauntless” with Taurox “Lechon”

 

Chimera Tactics

Imperator Guides and Grumpy Guardsman each have great tactics articles on the Chimera. I plan on using this as a “meltavets” Chimera with a squad of veterans and two meltaguns that can can fire out of the top hatch. It could also be an effective mobile command vehicle with a company command squad or platoon command squad inside with an officer, vox-caster and couple of special weapons like meltaguns or plasma guns.

Name Origin

I had the movie “Pirates of the Caribbean: The Curse of the Black Pearl” on the background while painting this tank. The HMS Dauntless was a Royal Navy vessel. It was the vessel of Commodore James Norrington, so it was essentially a command vessel or flagship. I thought that sounded appropriate for what would be a command tank.

 

Astra Militarum Taurox “Lechon”

I bought this as part of my big $120 order to get the Web Exclusive Space Marine Captain. The Taurox is a new vehicle for the Astra Militarum that isn’t getting a lot of love. I was looking forward to building and painting it during my vacation a couple of months ago.

I’m was agonizing over whether I want to play it as a regular Taurox or a Taurox Prime, and after fielding it once as a Prime, I’ve decided to make it a regular Taurox.

As a regular Astra Militarum Taurox, it’s a cheap transport with the ability to transport a 10-model squad. It also comes with twin-Iinked autocannons. However, it has no fire points which is a bit of a drag, and it lacks the Chimera’s capacity to add a couple independent characters and also lacks the chimera’s special rule of mobile command vehicle, so I won’t be placing a command squad in it. Imperator Guides has a really good blog post talking about the Taurox.

For only 30 more points, I can upgrade it to a Taurox Prime. That adds a nifty battle cannon and it becomes a fast vehicle which can move 12″ per turn and fire both weapons. However, it can only be taken by Militarum Tempestus Scions, which I find very expensive to field.

 

Construction

Since I bought this vehicle new, it started as merely a collection of sprues.

Collection of sprues that would become a Taurox
Collection of sprues that would become a Taurox

 

I spent a lot of time making a detailed interior. I probably shouldn’t have bothered because it wound up being completely enclosed and hidden anyways.

 

Taurox under construction
Taurox under construction

 

It was a fun model to build. The instructions were clear and

Its first iteration was as a Taurox Prime with the gatling gun.

 

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Taurox Prime with Gatling Gun

 

As I discovered in the battle against Andrew, the Taurox Prime didn’t do much and neither did the mandatory Scions that had to go with them. So, I converted it to a regular Astra Militarum Taurox.

 

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Astra Militarum Taurox with Twin-Linked Autocannons
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Taurox “Lechon”. Front View.
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Taurox “Lechon”. Front/side View.
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Taurox “Lechon”. Back View.
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Taurox “Lechon”. Side View.
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Taurox “Lechon” with Chimera “Dauntless”

 

 

Why did I call it “Lechon”? Well, Lechon means Roast Pig in Spanish and many spanish-based languages, including Tagalog. And apparently, it’s also the national dish of the Philippines! Many early reviews referred to the Taurox as a “Spider-Pig”. And, when I played Pokémon W2, I started with a Tepig which I named Lechon.

So, roast pig seemed appropriate.

 

 

Grumpy Guardsman seems to think that the Taurox is pretty good, while Imperator Guides does not. I’ve run it in a couple of battles and I’m not sure yet. It is a nice cheap transport, and the Twin-Linked Autocannon is quite versatile, but I don’t think it’s not good as the Chimera.

 

Many more vehicles to be posted soon!

My Techpriest is Going To Be Busy…

Until recently, my Astra Militarum army was almost entirely infantry. I only had a Chimera and a Taurox. Then I went on another eBay binge and got another Chimera (opened but only slightly assembled) and a brand new Cadian Armoured Fist.  Building the two Chimera’s will keep me (and my techpriest) busy for a while. 

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Omnissiah be praised! Bless these machine spirits!!

And I probably should have stopped there until I finished my backlog which now includes about 25 infantry and these two tanks. But no, I made one more purchase

eBay lot of 3 broken tanks, a Chimera, Basilisk and Hellhound
eBay lot of 3 incomplete tanks, a Chimera, Basilisk and Hellhound

The lot consisted of parts for 3 Imperial Guard tanks: A Chimera, a Hellhound, and a Basilisk. I thought it was too good a lot to let go.

I’m looking forward to having a heavily mechanized army now. When it’s all assembled, I’ll have the following vehicles:

  • 4 Chimeras
  • 1 Taurox / Taurox Prime
  • Basilisk
  • Hellhound

I’m currently bidding on a lot that includes the parts to upgrade a Chimera to a Hellhound. I think a pair of Hellhounds is better than one! And I may switch out their hull-mounted heavy bolters for mutlimeltas.

With so many vehicles, I should probably get another tech-priest and/or some servitors.  This tech-priest from Forge World looks amazing!

This tech-priest model looks amazing! And probably needed to help maintain my soon-to-be mechanized army.

Someone needs to get me off of eBay…